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  17 April 2014  
Maya Python for Games and Film:A Complete Reference for Maya Python and the Maya Python API

Adam Mechtley and Ryan Trowbridge, "Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API"
English | 2011 | ISBN-10: 0123785782 | 408 pages | PDF | 8,2 MB

Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.

  17 April 2014  
http://i58.fastpic.ru/big/2013/1202/08/7812d7a61be3b1bc15a66feae5865508.jpg

Top Paid Android Games Pack - 15 April 2014 | 793 Mb
Genre: Apps | Platform: Android
  15 April 2014  
http://i59.fastpic.ru/big/2014/0415/95/e15b54d0b16d9814c25e5fe9033a3795.jpg

DIGITALTUTORS - CREATING DYNAMIC WEAPON CONCEPTS FOR GAMES IN PHOTOSHOP TUTORIAL-kEISO
English | .ISO | Team: kEISO | 1h 30m | 298 Mb
Genre: eLearning | Level: Intermediate

Fantasy games have long been known for their beautiful and ornate melee weapons. While often times completely unrealistic, these fantasy weapons can be things of beauty that are sought after by players as an in-game reward. How would an artist even begin to come up with these fantastic designs? Follow along in this training to find out.
  15 April 2014  
Alpha And Omega 3 The Great Wolf Games [2014] BRRip XviD AC3-RARBG


Alpha And Omega 3 The Great Wolf Games [2014] BRRip XviD AC3-RARBG


Language : English
Size: 924035072 bytes (881,23 MiB), duration: 00:45:03, avg.bitrate: 2735 kb/s
Audio: ac3, 48000 Hz, 5:1, 448 kb/s
Video: mpeg4, yuv420p, 720x400, 23,98 fps(r)
Genre: Animation / Adventure / Comedy / Family
IMDB info


Kate & Humphrey and their 3 wolf cubs (Stinky, Claudette and Runt) are happily preparing to celebrate their first winter together when their smallest cub

  15 April 2014  
DIGITALTUTORS CREATING DYNAMIC WEAPON CONCEPTS FOR GAMES IN PHOTOSHOP TUTORIAL-kEISO

DIGITALTUTORS CREATING DYNAMIC WEAPON CONCEPTS FOR GAMES IN PHOTOSHOP TUTORIAL-kEISO
Size: 298.89mb | Audio: aac 32000 Hz mono (und) | Video: h264 yuv420p 1276x720 15.00 fps(r) (und)
Language: ENGLISH | RUNTIME: 01H 30M | RELEASE DATE: 2014.04.15 |
MoreiNFO

  15 April 2014  
http://i33.fastpic.ru/big/2014/0415/bf/206dfd2e8231dc9734eec839514db2bf.jpg
Artist: Lorien
Title Of Album: Children's Games
Year Of Release: 1994
Label: Silly Insects/SI Music
Genre: Neo-Progressive Rock
Format: FLAC (image+.cue+log)
Quality: Lossless
Total Time: 48 min 23 sec
Total Size: 350.24 mb
  15 April 2014  
Learning Java Through Games

Learning Java Through Games
by Lubomir Stanchev
2013 | ISBN: 1466593318 | English | 386 pages | PDF | 8 MB

Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases.
  15 April 2014  
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games
by Steve Horowitz, Scott R. Looney
2014 | ISBN: 041570670X | English | 254 pages | PDF | 8 MB

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.
  14 April 2014  
HTML5: Local Storage and Offline Applications in Depth (MOV + Exercise Files)

HTML5: Local Storage and Offline Applications in Depth with Bill Weinman
MOV + Exercise Files | Duration: 2h 23min | 960x540 | Video: 30 fps 397 kbps | Audio: AAC 48KHz 159 kbps 2 stereo | 301 MB
Genre: eLearning | Level: Intermediate | Language: English


This course describes how to save application data such as preferences or form data in the client's browser and use it in applications, including those run offline. Author and programmer Bill Weinman covers the various local storage options provided in HTML5, including local storage, session storage, and the Web SQL and Indexed Database APIs, with practical examples that show how to create and maintain a database in each scenario. The course also covers the use of storage events for change tracking and the cache manifest for using web applications offline.
  14 April 2014  
Lynda - HTML5: Local Storage and Offline Applications in Depth

HTML5: Local Storage and Offline Applications in Depth with Bill Weinman
MOV + Exercise Files | Duration: 2h 23min | 960x540 | Video: 30 fps 397 kbps | Audio: AAC 48KHz 159 kbps 2 stereo | 301 MB
Genre: eLearning | Level: Intermediate | Language: English | Released: Jun 01, 2011
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