A remake of the cult game released in 1994. Improved and the fans made a lot of pleasant things that will improve as the visual component of the game, and gameplay.
• Remake of a unique visual and refinement of the classics of all time X-COM: UFO Defense.
• Many game options improved and modernized.
• Supports high resolutions up to 1920x1200!
• Planes can be combined in a squadron of hot keys, and send a squadron to intercept a UFO.
• You can assign hot keys of your soldiers in tactical missions.
• Interface interception dishes reworked. It was very convenient and informative.
• Time of the research, production, availability elleriuma-115 and Alien alloys made in the Geoscape interface for each of your database. Very convenient!
• A full-featured multiplayer! You can play online for both sides: XCOM and Aliens!
In the game folder and present fashion, which changes the option to speed up the time (5:00) for 24 hours (very convenient. READ 24HourMod.txt!) And a list of "hot" keys, as well as the most complete UFOpedia but without the pictures. Developers do not have time to release a full FAQ and refine UFOpediyu.
Also, remember that in this game you only need ONE Hyper Wave Decoder (perhaps one at each base), which shows where and why fly Allen. For good cymbals search is necessary to build a "short" and "long" radar. AI krissalidov not implemented, so they can stand up and spinning in place. Otherwise, I think, get a lot of fun.
Creating a play on the network:
A. Run config.exe.
Two. Of the options are "general" go to "network settings" set time millisekudah for outgoing and incoming packets. Write the preferred port on which players will be the connection (the port must be open to vhodyaschihiskhodyaschih compounds).
Three. Starting the game -> New game -> Host multiplayer game.
4. Next, you need to wait for you to connect to an other player.
Join the game created:
A. Run config.exe.
Two. Of the options are "general" go to "network settings" set time millisekudah for outgoing and incoming packets. You must be specified and configured the same port to connect to the network, and created a game player.
Three. Starting the game -> New game -> Join multiplayer game.
4. In the box you will need to enter IP-address of the player who created the game.