TxEff is a AS3.0 Flash Component especially developed for web designers that need to include text animations within their Flash movies in a fast and reliable manner. The TxEff is the highest level of artistic touch that a Flash component can bring to a simple Flash movie with text. You can tweak the effects in infinite ways to get the desired text animation. Just write the desired text/htmlText inside a TextField, drag-and-drop the TxEff over it, and you're done.
Features built from scratch, based on V3 Standards
created for fast and easy setup (effects can be applied in seconds with literally no coding skills)
new, intuitive and user friendly Component Interface
drag-and-drop over any TextField and TxEff starts working on defaults instantly
customizable tween type, easing type and effect duration
change the patterns used for the same TextField in seconds and you will have a new cool, out of the box effect
6 customParams (free slots) to be used for customizing all possible parameters of every pattern
partial effects can be applied partially in order to give a personal touch
3 included patterns: Alpha, Blur and XYScale
50 + external developed patterns
can be fully configured using a Jumpeye V3 type XML
TxEff Transition TypesThe TxEff is able to perform 2 types of transitions: show and hide transitions on TextField objects (from an invisible state to a visible one and reverse).
CompatibilityIDE Version: Adobe Flash CS3
Action Script Version: AS3.0 only
Flash Player Version: Flash Player 9 +
How to use TxEffIts easy, fast and reliable. There are 2 different ways you can add the TxEff component to a TextField object on the Stage.
1. Visual basedDrag & drop the TxEff component from the components panel right over an instance of a TextField on the stage just like you would drag & drop an Adobe Scrollbar over a Text Field. Then simply configure the parameters in order to get the effect you need.
2. Code basedYou can instantiate the TxEff from ActionScript, dynamically or statically using the following syntax:
var txeffInstanceName:TXEFF = new TXEFF();
this.addChild(txeffInstanceName);
txeffInstanceName._targetInstanceName = "myTextField";
Note: You can code on a TxEff instance even after you drag&drop it manually over the TextField object.
RequirementsThe target TextField instance used by the TxEff component must have the following settings:
1. dynamic text field type
2. render text as html
3. anti-alias for animation
4. embedded fonts
UI AccessTxEff can be accessed from Components panel under TxEff Jumpeye.
Download: 5.54 MB
http://rapidshare.com/files/104560756/2806T.rar
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