The objective of the game is to build and manage a
railroad company by laying track, building stations, and buying and scheduling trains. The game models supply and demand of goods and passengers as well as a miniature stock market on which players can buy and sell stock of their own or competing companies.
The player may start companies in any of four geographic locales: the Western United States, Northeast United States, Great Britain, or Continental Europe. The company starts with one million dollars in capital; half equity, half a loan. The company may raise additional capital through the sale of bonds.
The player manages the business as described above and may also handle individual train movement and build additional industries. The game also has other
railroad companies attempting to put the player out of business with stock dealings and "Rate Wars".
There are four types of stations: Signal Tower, Depot, Station, and Terminal. The Signal Tower acts as a passing loop and may control movements. The rest service surrounding areas: the Depot serves its own square and the adjoining eight squares, the Station takes another ring, and the Terminal handles up to three squares away. The player can build at most 32 stations. When the player builds the first station they also build their first engine shop. Each engine shop is the manufacturing area for the player's different trains. The player can upgrade and downgrade Depots, Stations, and Terminals. Other facilities such as cool stores and hotels may be added.