RayFire Tool 1.43 for 3DSMax 2008/2009
RayFire Tool gives you the ability to shoot, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max.
RayFire Tool 1.43 feature list:NVidia PhysX Rigid Body support via
RayFire user interface. Only 32 bit 3ds Max version. This means that You still can use
RayFire with PhysX engine support on 64 bit PC, but only with 32 bit 3ds Max. Also pay attention that
RayFireTool uses software PhysX engine, which means that You can use PhysX engine with any video card.
NVidia PhysX Influence. Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
Interactive Demolition System for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
Fragmentation. Allows you to fragment geometry objects.
Explosion. Allows you to realistically explode objects.