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#1: Games : Killing Floor
 
 
 
Killing Floor

The gameplay consists of a single game type, single- or multi-player, in which the player fights through waves of zombie-like monsters (or more precisely, specimens from a failed military experiment), with each wave becoming successively more difficult, moving through each area of the level, until it concludes with a battle with a super-specimen, called the Patriarch. Alex Quick, the level designer and texture artist, has stated that "there are a whole bunch of ideas on the drawing board that we can add in after launch, including the 'Story' mode from the mod, for instance."

Levels are completely non-linear and open-ended. There are no restrictions on where players can travel—that is, players can choose where to run and fight. Up to six players can team up in an online cooperative battle with the specimens. The game sessions are fully-configurable, so players can change the difficulty, number of enemy waves, or specify which creatures compose the waves. As the player progress through waves, the tougher-grade specimens are more commonly encountered. A Software Development Kit (SDK) and level editor is included to aid in the creation of modifications and levels.

There is an array of weapons, including melee weapons, shotguns, rifles, sidearms and other weapons. Players must earn cash from killing specimens to buy these from the Trader who sells weapons, supplies, and ammo players will need to progress through each wave, who is only accessible after completing a wave. When the next wave begins, she relocates, and near the completion of a wave, a red arrow appears on screen, directing the players to the Trader's new location. Players can also drop cash for other players to collect and spend.
 
 
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#2: E-Books : Drawing The Human Head, by Burne Hogarth
 
 
 
Drawing The Human Head, by Burne Hogarth

Drawing The Human Head, by Burne Hogarth
Watson-Guptill Pubns | June 1965 | English | ISBN: 0823013758 | PDF | 160 Pages | 25,2 Mb

Description : In 300 extraordinary drawings, Hogarth shows how to draw the head from every angle, age the face from infancy to old age, and delineate every feature and wrinkle. Although taking a formal course of study in human anatomy will give you greater depth in drawing the human head as far as proportion is concerned, this book does go into more depth than a course would in terms of facial features. Burne is of the old school in the sense that he probably learned such terms as "dolichocephalic" and "brachiocephalic" in the earlier part of this century, when these labels were commonly applied to ethnic groups. But he ably avoids this obsolete view by demonstrating these head types have examples in a variety of racial and ethnic groups. This very variety of ethnic facial examples is the greatest strength of the book.
 
 
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#3: E-Books : Drawing the Human Head
 
 
 
Drawing the Human Head
Drawing the Human Head
Burne Hogarth | 1989 | 160 pages | English | PDF | 26 MB
 
 
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#4: Digital Photography » Digital Photo Tools : Able Software R2V v6.5.20090212
 
 
 
Able Software R2V v6.5.20090212

Able Software R2V v6.5.20090212 | 9.08 MB

Able Software R2V for Windows, is a powerful raster to vector conversion software at a reasonable price. R2V combines the power of intelligent automatic vectorizing technology with an easy-to-use, menu-driven, graphical user interface in the Microsoft Windows environment. The software converts scanned maps or images to vector formats for mapping, geographic information systems (GIS), CAD, and scientific computing applications.The system is easy to use and can be learned quickly by users with any level of technical background.

R2V provides an easy and complete solution to digitize vector data from image sources, such as scanned maps and drawings, aerial photos, and satellite imagery. For many images, the entire raster to vector conversion process is fully automatic and needs no human intervention. You display the scanned image on screen and you select the vectorization command. That is all it takes! All the lines are extracted in seconds and displayed right on top of the image for you to verify and edit. Powerful editing and processing functions are provided to edit, geo-reference, and label your data. R2V has all the tools to get a perfect set of vector data faster and easier than any other methods.
 
 
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#5: E-Books : Art of Drawing the Human Body (Practical Art)
 
 
 
Art of Drawing the Human Body (Practical Art)

...The critical element in any figure drawing text is the HUMAN FIGURE PUPPET. Artists can demonstrate these figures with several geometrical devices. For example, the PUPPET can be drawn using BLOCK shapes for torso & limbs. Alternatively, the author can show the PUPPET with EGG-SHAPES or CONES. Another method is to use TRIANGLES for the torso, limbs & head. The important thing is that the author have sufficient examples for the student to copy. .....
 
 
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#6: All In One : Image Tools AIO
 
 
 
Image Tools AIO

AKVIS Sketch
AKVIS Sketch is software for conversion of photos into pencil sketches and watercolor drawings. Now you do not need to handle a pencil to feel like an artist. All you need to create your original work of art is good taste and AKVIS Sketch. Our efficient method allows creating realistic color and B&W drawings that imitate the technique of graphite and color pencil, charcoal and watercolor painting.
In contrast to the similar standard filters (like the built-in filters in Photoshop or PSP) that offer an approximate sketch, AKVIS Sketch provides a convincing result; it comes very close to hand-drawn works of a human artist. Getting a similar result with the standard tools would require expertise in image editing and extensive manipulation with layers, masks, brushes and applying filters.
AKVIS Sketch has a neat interface with a few sliders. At first you can process the image with the default settings and then touch up the photo adding color, or trying different techniques - from pencil to charcoal or watercolor. You can make the hatching denser or finer and change the pitch angle of strokes.
Home users will be delighted by the neat result of the photo-to-sketch conversion. AKVIS Sketch can bring a lot of fun: a pencil portrait can be a good present for your relatives and friends, a watercolor drawing obtained from your last nature shooting can decorate your room, you can convert any photo to an original drawing to print on a T-Shirt.

3D-Brush
Key features of 3D-Brush:
1) At input you provide an OBJ file of 1-100 thousand polygons, preferrably with UV-mapping in place, at output you get either an object of 1-10 million polygons or textures of normals, displacement, color, transparency and specular. Maximal texture size is 4096 per 4096. Fully seamless texturing provided!
2) Possibility to draw relief detailing, color, specular and transparency on model's surface.
3) All you previously did in 2D now can be done in 3D ?? editing with layers, cloning surface areas, image transforming on surface, Copy/Paste, filling sealed areas, gradient filling, filling area inside contour, darkening, lightening, smoothening, sharping and so on.
 
 
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