LightWave® v9 is the perfect combination of power, speed
and value. Long considered one of the easiest 3D animation systems to learn
and use, LightWave 3D® is versatile enough for any application from award-winning visual effects to stunning hi-res print graphics, dynamic video games, powerful motion graphics
and more. LightWave offers modeling, animation, dynamics, volumetric rendering, particle effects
and a motion picture quality rendering engine with unlimited render nodes making LightWave the centerpiece of the most cost effective 3D production pipelines in the world.
LightWave 3D is a complete solution right out of the box that includes three different operating systems to meet your particular production requirements: Windows® 32-bit, Windows 64-bit
and Macintosh®. LightWave for each operating system comes with unlimited render nodes. LightWave also supports the latest generation of dual-core
and multi-core processor systems at no additional cost.
LightWave v9 introduces new interface paradigms, such as a Node Editor for materials
and surfaces, volumetric lights,
and displacements. Exciting new physically correct cameras have been added, allowing artists to recreate any real world camera lens,
and have footage rendered in LightWave match real world photography (a must for compositing CGI
and real footage together). These cameras can also be extended into the hyper-real, or even bizarre, as any mesh object can itself be made into a camera
and record a scene. The possibilities are limitless.
New techniques for displacement mapping,
and support for ZBrush® displacements have been added. New shading models, such as Blinn, Oren- Nayar,
and Ambient Occlusion now allow for a tremendous versatility for artists no longer bound by the original shading model in previous versions of LightWave. Of particular note are the new shaders for sub-surface scattering, anisotropic specular
and refl ection shaders (which allow for hromatic aberration), easy to use
and offering a spectacular visual impact.