|
Search results: 10 articles (Search results 1 - 10) :
 |
#2: Mobile » Game : Tom Clancy's Rainbow Six : Vegas Mobile Game |
 |
| |
| The Author: amazingarun | 11 November 2009 | Views: 240 |
|
|
| |
Tom Clancy's Rainbow Six : Vegas Mobile GameAction | Gameloft | 128x160, 176x220, 240x320 | rar | 1.9 mb While trying to capture international terrorist Irena Morales, Team Rainbow has uncovered a plot to attack Las Vegas and the existence of a reusable microwave-pulse weapon capable of killing millions of people. The Rainbow operatives will need to secure casino floors, take to the chaotic streets of Sin City, and ultimately defeat the terrorist threat at Hoover Dam. Immerse yourself in an enthralling brand new plot in the tempting, exciting, and bright Sin City like no other tactical/action game has ever offered you. Now the fate of Las Vegas is in your hands. Will you take up the challenge? |
|
| |
|
|
 |
|
 |
 |
#5: Music : VA - 100 Greatest Rock Performances 90 (2008) |
 |
| |
| The Author: agroni112 | 16 October 2009 | Views: 718 |
|
|
| |
Artist: VA Album: 100 Greatest Rock Performances 90 Release Date: 2008 Style: Rock Number of tracks: 100 Format | Bitrate: MP3 | 192 kbps |
|
| |
|
|
 |
|
 |
 |
#6: Games : Game Accelerator 9.0 |
 |
| |
| The Author: Sejshen | 6 September 2009 | Views: 3419 |
|
|
| |
Game Accelerator is a highly-developed, intelligent program that will assess your PC’s hardware and operating environment and optimize it to provide a faster, more stable gaming experience. Run your games at best possible performance by eliminating the performance and stability problems that make your games run slower than their full potential. This program is a must for anyone who currently demands optimal performance while gaming! Easy one-click menu options allow you to tailor your games to run faster based on your system hardware. The combination of optimisation techniques used by Game Accelerator helps to improve your gaming experience significantly, turning your computer into the ultimate gaming machine. What's new in 9.0:-Brand-new GameSmart 5.0 acceleration engine, designed from the ground-up to give the latest generation of games, as well as previous classics, an extra boost in performance -Added special game optimizations for: The Sims 3, Prototype, Street Fighter IV, Warhammer 40k: Dawn of War II, Left 4 Dead, Arma2, Killing Floor, X-Blades, X3: Terran Conflict, Lord of the Rings: Conquest, 4x4: Hummer, G-Force, Transformers 2: Revenge of the Fallen -Improved support for latest Intel and AMD CPUs -Improved support for the latest Nvidia and ATI video cards |
|
| |
|
|
 |
|
 |
 |
#9: Games : Killing Floor |
 |
| |
| The Author: captloki13 | 17 August 2009 | Views: 1303 |
|
|
| |
The gameplay consists of a single game type, single- or multi-player, in which the player fights through waves of zombie-like monsters (or more precisely, specimens from a failed military experiment), with each wave becoming successively more difficult, moving through each area of the level, until it concludes with a battle with a super-specimen, called the Patriarch. Alex Quick, the level designer and texture artist, has stated that "there are a whole bunch of ideas on the drawing board that we can add in after launch, including the 'Story' mode from the mod, for instance." Levels are completely non-linear and open-ended. There are no restrictions on where players can travel—that is, players can choose where to run and fight. Up to six players can team up in an online cooperative battle with the specimens. The game sessions are fully-configurable, so players can change the difficulty, number of enemy waves, or specify which creatures compose the waves. As the player progress through waves, the tougher-grade specimens are more commonly encountered. A Software Development Kit (SDK) and level editor is included to aid in the creation of modifications and levels. There is an array of weapons, including melee weapons, shotguns, rifles, sidearms and other weapons. Players must earn cash from killing specimens to buy these from the Trader who sells weapons, supplies, and ammo players will need to progress through each wave, who is only accessible after completing a wave. When the next wave begins, she relocates, and near the completion of a wave, a red arrow appears on screen, directing the players to the Trader's new location. Players can also drop cash for other players to collect and spend. |
|
| |
|
|
 |
|
 |
 |
#10: Games : F.E.A.R. Extraction Point Highly Compressed |
 |
| |
|
|
| |
F.E.A.R. Extraction Point is an expansion pack for the horror themed first-person shooter computer and video game F.E.A.R., published by Vivendi Universal and developed by TimeGate Studios, rather than Monolith Productions, the developers of F.E.A.R.. It was released on October 24, 2006 for Windows and requires the full original game in order to be played. Also, a stand-alone single player demo has been previously released. This expansion owes its name to the game's ultimate goal for the player, to reach the extraction point and leave the city where the adventure takes place. Extraction Point adds new weapons, enemies, and single-player levels, but no new multiplayer content. Additional improvements were also made to the enemy artificial intelligence. The sequel to F.E.A.R., F.E.A.R. 2: Project Origin, ignores the events of both expansion packs |
|
| |
|
|
 |
|
 |
|
|