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Search results: 4 articles (Search results 1 - 4) : Sponsored High Speed Downloads
Author: ifamous | 18 November 2009 |
: 2![]() shaderMeister v1.0 for LightWave3D | 6.7mb shaderMeister allows you to override the shading of surface on a scene by scene basis. This is accomplished by a shader plugin that needs to be applied to all surfaces that should be overridden by shaderMeister. When rendering the shader plugin will detect if a shaderMeister global shading network is present and then evaluate it. The shaderMeister global shading network itself is saved with the scene. A master handler plugin manages it. Author: Dizel_ | 17 November 2009 |
: 1![]() LWCAD is a top set of add-on modeling plugins for LightWave 3D. Core of this package contains a complete set of standard CAD tools with the most advanced osnap engine. It equips your favorite modeling program with the countless features normally available only in expensive CAD applications. Latest versions contains some revolutionary features as a real-time curve booleans or real-time polygons drilling which are absolutely unique in the industry. Also new set of archiviz tools which is specially designed for creating architecture. It allows user to create a complex building in a few minutes. Those new features will push you into another modeling dimension Author: nuaing | 28 August 2009 |
: 2![]() Archvision RPC Plugins 3.17 | Plugins| PC | 3Dsmax | 11 MB | HOTFILE Developed by ArchVision, the RPC 3 Plug-in for 3ds max provides you with the ability to place, edit, create, and render all types of RPC content. RPC Content requires specialized software (plug-ins) to be used within an application. Some software, such as 3ds max, Autodesk VIZ, Revit, Architectural Desktop, Accurender, Bentley MicroStation J and V8, SGI Performer and Informatix Piranesi ship with the Plug-in natively. ArchVision and its partners have also developed several RPC Plug-ins for applications such as Newtek's Lightwave 3D, Maxon's Cinema 4D, Adobe Photoshop®, and ArchVision Composer™. ArchVision has also created an RPC application programming interface, or API, that allows ArchVision Development Partners to integrate RPC support within their own applications. Author: Michael | 22 August 2007 |
: 4![]() LightWave® v9 is the perfect combination of power, speed and value. Long considered one of the easiest 3D animation systems to learn and use, LightWave 3D® is versatile enough for any application from award-winning visual effects to stunning hi-res print graphics, dynamic video games, powerful motion graphics and more. LightWave offers modeling, animation, dynamics, volumetric rendering, particle effects and a motion picture quality rendering engine with unlimited render nodes making LightWave the centerpiece of the most cost effective 3D production pipelines in the world. LightWave 3D is a complete solution right out of the box that includes three different operating systems to meet your particular production requirements: Windows® 32-bit, Windows 64-bit and Macintosh®. LightWave for each operating system comes with unlimited render nodes. LightWave also supports the latest generation of dual-core and multi-core processor systems at no additional cost. LightWave v9 introduces new interface paradigms, such as a Node Editor for materials and surfaces, volumetric lights, and displacements. Exciting new physically correct cameras have been added, allowing artists to recreate any real world camera lens, and have footage rendered in LightWave match real world photography (a must for compositing CGI and real footage together). These cameras can also be extended into the hyper-real, or even bizarre, as any mesh object can itself be made into a camera and record a scene. The possibilities are limitless. New techniques for displacement mapping, and support for ZBrush® displacements have been added. New shading models, such as Blinn, Oren- Nayar, and Ambient Occlusion now allow for a tremendous versatility for artists no longer bound by the original shading model in previous versions of LightWave. Of particular note are the new shaders for sub-surface scattering, anisotropic specular and refl ection shaders (which allow for hromatic aberration), easy to use and offering a spectacular visual impact. |
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