Release Date: Jan 13, 2009
Genre: Action / 3D / 3rd Person
Developer: Pandemic Studios
Publisher: Electronic Arts
Platform: PC
Towering oliphants loom over the battlefield, raging toward the Rohirrim. Orcs swarm around, brandishing rusty blades and thirsting for blood. Yes indeed, developer Pandemic Studios seems to be taking great pains to create a hack-and-slash
game that stays true to its source material. Expect to see these sights and many others in The Lord of the Rings: Conquest. Two famed settings, Pelennor Fields and Minas Tirith, are home to some levels that we recently explored, and we're here to report on the experience.
First, we should mention that in each of the campaign missions that we played, we could choose from four total character classes, both at the outset and within the missions: scout,
warrior, archer, and mage. The
warrior's b
roadsword may be the most obviously authoritative, but the other three classes have obvious advantages. Scouts wield daggers and are swift to attack, so if you like quick, stylish moves, you'll gravitate to this class. Archers, of course, are equipped with a bow and arrows, and you may find their triple-shot and poison-arrow skills particularly handy. Or if you're a fan of Gandalf, perhaps you'd rather test out the mage class, which uses lightning bolts as its main attack.