Battlefront includes 16 different maps, spread out over 10 different planets that range from the dusty landscape of Geonosis to the forests of Endor to the rain-swept oceans of Kamino. As in
Battlefield 1942's conquest mode, players must capture specific spots on the map called "command points." Your team spawns at command points, as do vehicles, so it's important to protect the ones you control and capture the other ones away from your enemy. The team that controls the majority of the command points at any given moment causes the other team's score ticker to count down; once one team's countdown hits zero, the other side wins. Control all the points on the map for 20 seconds, and your team will automatically win.
people this is a highly compressed game so enjoy it
When
Star Wars: Battlefront was announced a year ago, the premise excited many fans of George Lucas' sci-fi franchise, if only because it just made so much sense. Battlefront would take some of the ubiquitous characters, vehicles, and weapons from
Star Wars and incorporate them into a
Battlefield 1942-style team-based shooter, featuring large maps, dozens of players, and plenty of drivable vehicles, in addition to on-foot shooting. Now that the game is finally available, we can confirm that Battlefront delivers this experience--no more and no less. It's a solid multiplayer action game on its own merits, even if the premise is familiar. As such, how much you'll finally end up liking it will probably depend on how much you like
Star Wars and how much
Battlefield-style gameplay you've already been exposed to.